The 30-second answer
Penova does the same writing job as Final Draft, free. Same WGA-format PDF, same Final Draft (.fdx) round-trip, same Fountain support, same Tab-cycle element model — for $0 instead of $249.99. If you're a screenwriter, a film student, an assistant, or anyone choosing a tool with your own money, start here. Your scripts stay portable either way.
The narrow case where Final Draft still wins is active production — a studio passing FDX files back with revision marks, a 1st AD running Tagger over your script for the breakdown sheets, a writers' room co-editing live. If that's your week-to-week workflow and someone else is paying for the software, Final Draft is the safe pick. For everything that happens before production — the actual writing — Penova ships everything you need.
Quick verdict
| Criterion | Penova | Final Draft 13 |
|---|---|---|
| Price | $0 forever | $249.99 one-time (educational $129.99) |
| Platforms | macOS 14+, iOS 17+ | macOS, Windows, iPadOS |
| FDX export | Yes, round-trips back to Penova | Yes (native format) |
| PDF export | WGA-format, Courier 12, scene gutters | WGA-format, identical layout |
| Fountain | Yes, full round-trip | Limited import |
| Beat board | Index Cards + outline lanes | Beat Board (more flexible) |
| Revision colors | WGA sequence, model-level | Full revision-mode workflow |
| Tagger / breakdown | No | Yes (script breakdown for production) |
| Real-time collaboration | No (planned, paid) | Yes |
| Templates | Screenplay, TV pilot (the 95% case) | Dozens (comic, stage, sitcom, etc.) |
| Updates | Auto-update via Sparkle, free | Paid major version every 2–3 years |
The honest summary: Penova covers the writing surface — editor, formatting, FDX round-trip, beat board, outline, production reports — one-to-one with Final Draft. Final Draft holds an edge in two production-crew workflows (Tagger and live collaboration); we'll get to those below.
Already convinced? Penova is free, 3.7 MB, no account.
Download for Mac →Editor: can you actually write in Penova?
Both apps default to Courier 12, WGA indents, automatic element classification (Action / Character / Dialogue / Parenthetical / Transition). Tab cycles element types in both. Return advances to the next default in both. ⌘1–⌘7 sets a specific element kind directly in both (Final Draft was the original; Penova adopted the convention).
Penova's editor is a cream-paper page floating on a dark canvas — the surface looks like a printed script. Final Draft's editor is more of a Word-document feel by default; you can toggle dark mode. Both render the same PDF; the on-screen aesthetic is taste.
Where Penova specifically pulls ahead: auto-complete that pulls from every character cue and location used anywhere in your project, including names you've never registered as characters. Final Draft's autocomplete is stricter — only names in the SmartType list. For new writers iterating fast, Penova's pool is more forgiving.
Where Final Draft specifically pulls ahead: SmartType has had years more iteration on context-awareness — Final Draft's autocomplete picks transitions vs. cues vs. locations more sharply today. Final Draft also bundles a built-in proofreader; most writers pair Penova with Grammarly or a beta reader for that pass.
FDX file format: do they round-trip?
Yes. The whole point of .fdx is portability between tools,
and Penova exports a file that Final Draft opens cleanly with no warning
dialog. Title page, scene headings, action, character cues with
(CONT'D) / (V.O.) suffixes, parentheticals, dialogue, transitions, and
shot lines all carry across. We tested against the most-circulated
reference scripts (Big Fish, Brick & Steel, The Last Birthday Card)
and the structural fidelity is one-to-one.
The reverse is also true: Final Draft files imported into Penova keep their structure. The cases where information is dropped are the Final Draft–specific extensions (revision-mode metadata, dual-dialogue blocks at full fidelity, page locking metadata) which we either don't yet support or simulate with our own conventions.
Production tools: where Final Draft still wins
Final Draft's script breakdown / Tagger is genuinely useful for line producers — you highlight props, cast, locations, vehicles in the script, and Final Draft generates the breakdown sheets a 1st AD reads. Penova ships scene / location / cast tables that cover the same data in tabular form today; on-page tagging is on the roadmap. For pre-production writing the tables are sufficient; for active production with a 1st AD, Final Draft's tag-on-the-page flow is more polished.
Final Draft's revision mode with WGA color-rotation pages (white → blue → pink → yellow → green → goldenrod → buff → salmon → cherry) is the studio convention. Penova ships the WGA color sequence at the model level today, with per-page color-stripe rendering shipping in the next release. If your script is mid-production and ADs are referencing pages by color this week, Final Draft is the safer pick this week.
Final Draft has real-time collaboration (cloud-based, via Final Draft Collaboration). Penova is offline-first, with real-time co-editing on the paid-tier roadmap. For solo writing and handoff workflows — the common case — that's not a gap. For an active writers' room co-editing live, Final Draft or WriterDuet fit better today.
Pre-production tools: where Penova holds even
Final Draft's Beat Board + Outline Editor is the headline 1-2-3 workflow: drag beats from the board to the outline, send the outline to script. Penova covers the same loop with Index Cards (drag-to-reorder, beat-color stripes), the Outline view (sortable lanes), and one-click jump to the editor. Different shape, same pre-writing function.
Both have scene reports. Both have character reports. Penova adds a sortable cast-by-dialogue-words view that's casting-friendly out of the box.
Both ship page-count and scene-numbering that match a real PDF render. Penova's page-locking freezes scene numbers exactly the way Final Draft does (A-numbering for inserts is a follow-up).
What Penova does that Final Draft doesn't
- PDF re-import. Drop any well-formatted PDF screenplay into Penova and it's parsed back into a structured SwiftData project — scene by scene, with cues separated, dialogue attributed. Final Draft has no equivalent (it's a one-way export).
-
Voice quick-capture (iPhone) with on-device speech
recognition in 4 locales —
en-IN,en-US,en-GB,hi-IN. Walk to the train, dictate the scene, structure later. - Auto-update via Sparkle. New versions arrive in the background, signed and verified. Final Draft sells major versions as paid upgrades every 2–3 years.
- SwiftData as the on-disk format means your scripts survive a cloud-service shutdown. Penova has no servers — your scripts can't be lost when a company gets acquired or pivots.
Pricing math, with brutal honesty
Final Draft is $249.99 for the full version, or $129.99 with educational discount (verify your institution). They run sales 2–3× a year that get to $99.99. Major version upgrades are paid; your $250 buys you Final Draft 13, and Final Draft 14 will be another upgrade fee.
Penova is $0. Forever, for individual writers. No trial timer, no watermark, no account, no credit card. The features we'll charge for in the future are explicitly the ones that need a server: optional cloud sync across machines, real-time co-writing for teams, writers'-room features for studios. The single-writer experience stays free.
If you're a film student, an aspiring writer between jobs, or anyone who currently writes screenplays in Microsoft Word with Courier 12 because Final Draft is too expensive — Penova is for you.
How to switch from Final Draft
- Open your existing script in Final Draft.
- File → Save As → choose Final Draft Document (.fdx).
- Open Penova, drag the .fdx onto it. The file imports.
- Review the title page (Penova reconstructs it from the FDX TitlePage block).
- Export back to PDF. Diff the two against the original Final Draft PDF — they should match within a few millimeters of the page breaks.
FAQ
Is Penova really free, or "freemium"?
Free. Every feature on the homepage and in this comparison is free forever for individual writers. The future paid tier is for studios and teams that need server-backed cloud sync and real-time collaboration — products with real server costs we'd have to operate. The single-writer experience won't be paywalled.
Will my Final Draft scripts open in Penova?
Yes — Penova reads .fdx files. You can also import PDF and
Fountain. Round-trip both ways: a script written in Penova can be
opened in Final Draft, and vice versa.
Does Penova have all the templates Final Draft has?
Not yet. Penova ships the screenplay and TV pilot defaults; comic book, stage play, and graphic novel templates are planned. If you write outside spec-feature / hour-long-TV territory, Final Draft has the wider library today.
What about Mac App Store distribution?
Penova is direct-download (notarized by Apple, signed with a Developer ID certificate). Same security guarantees as anything in the Mac App Store, plus auto-update via Sparkle. We chose direct distribution so we don't owe Apple 30% of a price we're not charging.
Try Penova for free.
If it doesn't replace Final Draft for you, you're out exactly $0 and 3.7 MB of disk.
Download Penova 1.0.0 for Mac